The Economic Effects of the Tokyo 2020 Games
The Tokyo Metropolitan Government has calculated the estimated economic and other effects associated with holding the Tokyo 2020 Games as follows (as of 6 March 2017):Overview of the Estimation
◆Period of analysis
From 2013 (the year Tokyo was selected to host the 2020 Summer Olympics) until 2030 (ten years after the Tokyo 2020 Games)
◆Areas included in analysis
Tokyo and Japan (increase in demand estimated only for Tokyo)
◆Estimate of the economic effects
Calculated using the latest Input-output table (2011 Input-output table for Tokyo) and including secondary indirect effects.
The Estimated Effects
◆An increase in demand: Approx. 14 trillion yen in Tokyo.
・Direct effects: Estimated approx. 2 trillion yen through an increase in demand caused by investments and expenditures directly related the hosting of the Games.
Items | Details | Increase in demand |
---|---|---|
Construction of Games venues | Construction of permanent venues | 350.0 billion yen |
Operation of Games | Construction of temporary/overlay, energy, transport, security, technology, games operations, general affairs/communication and other expenses | 1,060.0 billion yen |
Others | Spending by Games participants and spectators, household consumption expenditures, fees for production and transmission of international videos, and marketing activity expenses | 569.0 billion yen |
Total | 1,979.0 billion yen |
・Legacy effects: Estimated approx. 12 trillion yen through an increase in demand based on scenarios of initiatives implemented in Tokyo in anticipation of the post-Games legacy.
Items | Details | Increase in demand |
---|---|---|
Post-games use of new permanent venues and the Olympic/Paralympic Village, urban development in Tokyo and environment/sustainability | Post-games use of new permanent venues and the Olympic/Paralympic Village, transport infrastructure developed for the Games, accessibility measures, the realisation of a hydrogen-powered society, etc. | 2,257.2 billion yen |
Sports, citizen participation/volunteering, culture and education/diversity | An increase in sports players/spectators, promotion of para-sports, increase in volunteer activity, increase in the audience for cultural events, increase in international students, etc. |
815.9 billion yen |
Activating economy/using state of the art technology | Expansion of tourism demand, creation of an international business zone, promotion of SMEs, expansion of ITS/robotics industries, etc. | 9,166.6 billion yen |
Total | 12,239.7 billion yen |
◆Economic effects (the amount of production induced): Approx. 20 trillion yen in Tokyo, approx. 32 trillion yen in Japan.
Items | Amount of production induced (Tokyo / Japan) | Amount of value-added induced (Tokyo / Japan) | Amount of employment income induced (Tokyo / Japan) | |||
---|---|---|---|---|---|---|
Direct effects | 3,391.9 billion yen |
5,216.2 billion yen |
1,728.7 billion yen |
2,482.4 billion yen |
970.8 billion yen |
1,366.4 billion yen |
Legacy effects | 17,048.8 billion yen |
27,101.7 billion yen |
8,887.4 billion yen |
13,051.6 billion yen |
5,176.5 billion yen |
7,349.2 billion yen |
Total | 20,440.7 billion yen |
32,317.9 billion yen |
10,616.1 billion yen |
15,534.0 billion yen |
6,147.3 billion yen |
8,715.6 billion yen |
◆Employment opportunities: Approx. 1.3 million people in Tokyo, approx. 1.94 million people across Japan.
Items | Employment opportunities (Tokyo / Japan) | |
---|---|---|
Direct effects | 206,676 | 306,265 |
Legacy effects | 1,089,376 | 1,632,674 |
Total | 1,296,052 | 1,938,939 |
The Summary of Estimated Economic Effects of the Tokyo 2020 Games(in Japanese language only)